The Last of Us: Part 1 - Bill's Town

I worked as a Senior Environment Texture Artist on the Forest and Water Tower sections of Bill's Town.
My responsibilities included texturing, shader creation, modeling, set dressing, and optimization.
Senior Environment Artist: Jonny Chen
Lighting Artist: Joey Lenz
Naughty Dog is a very collaborative studio and as such, various assets, textures, and materials are sampled from a shared library.