A fully procedural Substance material.
Everything was made entirely in Substance Designer.
I've been meaning to do some hard surface substances for a while now so I finally decided to try one after getting inspired by a certain well known 3rd person shooter. :D
This substance is also going to be part of my 'Substance Material Collection 2' that I'm working on to release on Gumroad as soon as it is done.
Enjoy!